Kaizen is about constant iteration and improvement. It is about taking a design and continually making changes to better the design. This relates directly to the theme that good design involves continuous redesign. It is impossible to make a perfect design on the first try or even to make a perfect design at all, but iteration is key to improving a design to make it as good as you can based on usability testing, user feedback, and insights. Our group applied kaizen to our idea of having a a device which tracks Disney vacationers throughout the park using GPS, records there steps using a pedometer, and acts as an interactive map. After analyzing our design and applying kaizen, we decided that it would not be plausable for each person in the group of vacationers (especially kids) to carry one of these devicesds. So we redesign the device to interact with watches that act as gps trackers and pedometers and are linked to the central device to create personal profiles for each person in the group.
Tanner
Blog 10 is a "feebie." Everyone earned 15 points on it.
Blog 11 is this:
Chapter 8 is a great chapter to read, and it won’t take you very long. It’s called “Reduce and Refine.” It reintroduces the word “kaizen.” Does it remind you of one of our seven themes? Which one? Good design is… ?
Now think about Project #6. Think about one of the concepts you or your team recently generated. Apply the kaizen technique to it. What was it before, and what is it now? Just describe the two states: before kaizen and post kaizen. Begin your post by defining kaizen in your own words.
So, here’s how to organize your post (after reading the chapter!):
- define kaizen in your own words; relate it to one of the seven themes.
- describe a project #6 concept before you apply the technique of kaizen; and
- describe the revised concept after you apply the technique of kaizen.